The Fluid Space world is an infinitely explorable world sustaining populations of organisms from particles flowing in a 3D fluid simulation. You may remember experiences from your childhood, such as playing with your fingers in the flow of a river, or in the path of small marching insects, to alter their emerging patterns. Such play is a direct interaction with complex systems, provoking deep insights and aesthetically fascinating natural patterns; ludic investigations that may be considered an infinite game. We approach this subject through a trans-disciplinary research project drawing upon bio-inspired system theories and the aesthetics of computational world-making, incorporating the development of engaging immersive ecosystems as art installations. Our motivation is to develop a deeper understanding of emergence and creativity as a form of art, study and play, by taking inspiration from nature’s creativity while recognizing the potential of natural creation beyond the known and the physical.
Key faculty, postdoctoral, and graduate student researchers associated with the project: Former ARG researchers Dr. Graham Wakefield and Dr. Haru Ji.
Publications
Haru (Hyunkyung) Ji, Graham Wakefield. "Endogenous Biologically Inspired Art of Complex Systems." Computer Graphics and Applications 36, no. 1 (January, 2016): 16-21. IEEE Computer Society.
Haru (Hyunkyung) Ji, Graham Wakefield. "Endogenous Biologically-Inspired Visualization Immersed Within an Art of Complex Systems." In Proceedings of the IEEE VIS Arts Program (Chicago, USA), 30-37. University of Illinois at Chicago, October, 2015.
JoAnn Kuchera-Morin, Matthew Wright, Graham Wakefield, Charlie Roberts, Dennis Adderton, Behzad Sajadi, Tobias Höllerer, Aditi Majumder. Immersive full-surround multi-user system design. Computers & Graphics, Volume 40, May, Pages 10-21. Elsevier, 2014.
Ji, H. Artificial Natures: Creating Nature-Like Aesthetic Experiences through Immersive Artificial Life Worlds. Ph.D. Dissertation, University of California Santa Barbara, 2012.
Putnam, L., Wakefield, G., Ji, H., Alper, B., Adderton, D., Kuchera-Morin, J. Immersed in Unfolding Complex Systems. In Beautiful Visualization: Looking at Data through the Eyes of Experts. O'Reilly Media, Inc., 2010.
Wakefield, G. and Ji, H. Artificial Nature: Immersive World Making. Lecture Notes in Computer Science, Vol 5484 (Proceedings of the Evolutionary Music and Art Workshop, Tübingen, 2009). Springer-Heidelberg, 2009.
Exhibitions outside the AlloSphere
Collider 03: Transform. Emily Davis Gallery, Akron Ohio, USA. 2011-03-22 - 2011-04-16 (Curated, International).
ThisAbility. Central Academy of Fine Arts Art Museum (CAFA), Beijing, China. 2009-07 (Curated, International).
A.L.I.C.E. MUSEUM. Seoul Olympic Museum of Art (SOMA), Korea. 2009-05-01 - 2009-06-21 (Juried, International).
Artificial Nature: Time of Doubles
Time of Doubles is an immersive interactive art installation. It invites visitors to experience mirror existences of themselves taking upon new roles as sources of energy and kinetic disturbance within a perpetually changing virtual ecosystem, a uniquely created computational world. Visitors encounter their doubles in an immersive world through 3D depth cameras, a surround array of active loudspeakers, and projected images. This world displays some characteristics familiar from our own, but is populated by unfamiliar life forms singing, swimming, and breeding through sensitive motions of dark fluids.
The visitors’ doubles are energy fields, which emanate myriad bright fluid particles, food sources to be eaten by the virtual organisms. Visitors see, hear, and feel how they are fed to unknown species in this virtual ecosystem. Without visitors, the world-fluid is filled with life seeds that cannot grow, but with human presence the populations explode into alien orchestras of evolutionary growth. Larger organisms hunt smaller ones, leaving physical residues and films behind as they pass, which constrain the fluid flows, and which can be sculpted by visitors’ doubles as they approach them.
Key faculty, postdoctoral, and graduate student researchers associated with the project: Former ARG researchers Dr. Graham Wakefield and Dr. Haru Ji.
Publications
JoAnn Kuchera-Morin, Matthew Wright, Graham Wakefield, Charlie Roberts, Dennis Adderton, Behzad Sajadi, Tobias Höllerer, Aditi Majumder. Immersive full-surround multi-user system design. Computers & Graphics, Volume 40, May, Pages 10-21. Elsevier, 2014.
Ji, H and Wakefield, G. Virtual World-Making in an Interactive Art Installation: Time of Doubles. In Virtual Worlds, ed. Heudin, J.-C.. Science eBook, 2013
Wakefield, G. and Ji, H. Becoming-there: Natural Presence in an Art of Artificial Ecologies. In the Proceedings of International Symposium on Ubiquitous Virtual Reality (ISUVR). IEEE Computer Society (CSDL) digitial libraries, 2013. (Keynote paper.)
Wakefield, Graham. Real-Time Meta-Programming for Open-Ended Computational Arts. Ph.D. Dissertation. University of California Santa Barbara, 2012.
Ji, H. Artificial Natures: Creating Nature-Like Aesthetic Experiences through Immersive Artificial Life Worlds. Ph.D. Dissertation, University of California Santa Barbara, 2012.
Ji, H., Wakefield, G. Virtual World-Making in an Interactive Art Installation: Time of Doubles. Project Daejeon 2012/Energ-GI symposium catalog. Daejeon Museum of Art, Korea, 2012.
Ji, H., Wakefield, G. Time of Doubles. Type:Wall exhibition catalogue. Seoul Olympic Museum of Art (SOMA), Korea, 2011.
Exhibitions outside the AlloSphere
Globale Renaissance 2.0 - Exo:Evolution. Center for Art and Media (ZKM) Mediamuseum, Karlsruhe, Germany. 2015-10-30 - 2016-02-28 (Curated, International).
Microwave International New Media Festival. City Hall, Hong Kong. 2012-11-03 - 2012-11-25 (Curated, International).
7th Digital Art Festival Taipei: Artificial Nature. Songshan Cultural and Creative Park, Digital Art Center, Taipei, Taiwan. 2012-11-06 - 2012-11-25 (Curated, International).
SIGGRAPH ASIA Art Gallery. Hong Kong Exhibition and Conference Centre, Hong Kong SAR. 2012-02-13 - 2012-02-15 (Juried, International).
Project Daejeon Biennale 2012: Energy (). Daejon Museum of Art, Daejon, Korea. 2012-09-19 - 2012-11-18 (Curated, International).
Collider 04: Spectacle. Emily Davis Art Gallery, Myers School of Art, The University of Akron. 2012-03-19 - 2012-04-13 (Curated, National).
Type:wall. Seoul Olympic Museum of Art (SOMA), Korea. 2011-03-31 - 2011-05-29 (Curated, National).